Changelog

Olympus Awakened Progress Log

Live notes on what's changed, what's being tuned, and what's currently in progress across the planes.

Roadmap – Current Focus

Here’s a look at what we’re currently working on and planning next.

In Progress: 

  • Laravel Framework Migration
  • New Items - Amulets
  • More stat points for Ascension system
    • Ways to earn more than the initial 18 stat points
  • Inventory UI overhaul
  • Craft All and Claim All for crafting. Select multiple items to craft and once htey are done you can claim all instead of claiming 1 at a time. 

Planned / Upcoming:

  • More mobile responsive work
  • God Faith System
  • Allies - Recruit allies and level them up for bonuses.
  • Kingdom upgrades
    • Kingdom Stewardship - Upgrade all aspects of each kingdom.
  • Clan Overhaul - Clans getting a complete overhaul/rework
  • Item sets for inventory
  • Poker type system - for gold/ambrosia bets only. 

We’ll continue updating this as features move forward and systems come online.

 

Roadmap items are subject to change and do not represent guaranteed release timelines.
Updated 5/18/2026

Update May 10th

May 10, 2026

Champion Ascension

Champion Ascension is a new endgame progression system for players who have truly mastered their character. Once every trainable skill reaches level 150, Champion Ascension unlocks and opens a new set of powerful passive choices.

At launch, players begin with 6 Champion Ascension points to spend across three branches:

  • Offense for pressure, crit support, Armor Crack, and finisher power
  • Defense for guard windows, survivability, and burst control
  • Utility for inventory, crafting, salvage, and bonus rewards

Each node grants a passive benefit, and many nodes can be ranked up multiple times for stronger effects. Players can mix branches or specialize into the path that best fits their build.

 

One of the signature new mechanics is Armor Crack, a temporary debuff that can reduce an enemy's effective defense and create openings for Offense-focused builds. Defense and Utility bring their own powerful options as well, making Champion Ascension a true late-game build system rather than a simple damage boost.

 

Champion Ascension points can also be refunded if you want to respec, though refund costs increase over time. Additional points beyond the launch total may be earned later through future game systems, events, and progression rewards.

 

This is the first version of Champion Ascension, and we will continue tuning balance and expanding how players earn additional points as the system grows

Monster Slaying Milestones

Monster kills now count toward new milestone tiers. As you defeat normal monsters, you can unlock special profile titles that show off your progress.

Title tiers include:

  • First Blood: 1 monster kill
  • Monster Hunter: 10 monster kills
  • Slayer: 100 monster kills
  • Veteran Slayer: 1,000 monster kills
  • Legendary Slayer: 10,000 monster kills
  • Mythic Slayer: 100,000 monster kills
  • Eternal Slayer: 1,000,000 monster kills
  • Apex Slayer: 10,000,000 monster kills
  • Primordial Slayer: 50,000,000 monster kills
  • Worldbreaker: 100,000,000 monster kills
  • Godslayer: 500,000,000 monster kills
  • Monsterbane Eternal: 1,000,000,000 monster kills

The first player to reach each active milestone will also be recorded in the Hall of Firsts. Even after a first has been claimed, every player can still earn the matching title when they reach that kill count.

 

Unlocked titles can be selected from the Settings page and displayed on your public profile. Normal monster kills count toward these milestones; beasts and PvP fights do not.

 

Note: some extreme high-end tiers may be held for future activation.

 

Update April 24th

April 24, 2026

Market

Silver market postings now use a refundable deposit equal to the usual sale tax, so if the item sells the deposit stays as the fee, and if it doesn’t sell you get it back.

Update April 19th

April 19, 2026

Account Upgrades

During the account-upgrade system migration, some early subscription-granted upgrades may have been converted into permanent legacy unlocks. We’re leaving those grandfathered as a thank-you to early players, but all subscription upgrade access going forward will remain rental while the subscription is active.

If you notice any missing upgrades, incorrect access, or other bugs related to account upgrades, please report them right away and we’ll get them sorted

 

Update Apirl 15th

April 15, 2026

Artifacts

  • Added a new quest that rewards a more powerful Mythic Artifact: Relic of Olympus. This artifact boosts all stats by 15%. Happy hunting.

The Nector Broker

  • Added a new NPC Vendor that sells account upgrades for Ambrosia. This gives free-to-play players a new path to unlock upgrades through gameplay and grinding. You can find him at 008,Aet,030.

 

Update April 4th

April 4, 2026

Equipment Re-Rolling Added


Players can now use the Modify menu on eligible gear to re-roll stats for gold. Re-rolling reshuffles an item’s current stat pool instead of increasing total power, and each stat now keeps at least 50% of its current value before the rest is redistributed. Reroll costs scale hard with each use, start at different values based on item rarity, and cap at 5b gold per roll. The forge UI now shows before/after results, next reroll cost, rarity-colored item names, and a warning when you cannot afford the next reroll.

Update April 1st

March 31, 2026

Crafting

• Forge progression has been expanded through Tier VI.

• Tier IV now unlocks from reaching level 50 in Weaponsmithing, Armorsmithing, or Alchemy.

• Tier V is now a free forge upgrade.

• Tier VI is now the mythic forge tier and costs 20 Drachma to unlock.

 

Mythic Crafting

• Mythic recipes now require Forge Tier VI.

• Mythic recipes require level 100 in their matching trade skill.

• Mythic recipes now use a generic Mythic Scroll instead of individual recipe scroll unlocks.

• 1 Mythic Scroll is consumed each time you craft a mythic item.

• Mythic Scrolls are now sold in the shop for 10 Drachma.

 

Crafting Quality

• Mythic crafting quality can now be enhanced through Forge Infusion.

• Forge Infusion adds extra craft time in exchange for a guaranteed minimum quality floor.

• Standard: normal craft, no guaranteed minimum quality.

• Refined: +1 Drachma, +3 days, guarantees Tempered or higher.

• Exalted: +2 Drachma, +5 days, guarantees Heroic or higher.

• Ascendant: +4 Drachma, +7 days, guarantees Divine or higher.

 

Recipe Progression

• Crafting rarity tiers have been normalized for forge progression.

• Rare recipes are Tier III.

• Epic recipes are Tier IV.

• Legendary recipes are Tier V.

• Mythic recipes are Tier VI.

Update March 27th

March 27, 2026

Player HP Increases

  • Player hp buffs past level 100.
    • 100-150 = 1% hp increase per level
    • 151-200 =   0.5% increase 
    • 200+  =   0.25% increase

 

Update March 25th

March 25, 2026

Beast Drops

Zeus⚡: Beast drops have been patched—tremendously, okay? They’re working better than ever before. People are saying they’ve never seen drops this good. Really incredible stuff.
 
Artifacts
  • Ates Whisper - Has been upgraded. You can now choose which stat to enhance—but stacking the same stat repeatedly will trigger diminishing returns.

Special Locs

  • Monsters have received a small buff at special locations.

Update March 22nd

March 22, 2026

Private Beasts

  • Ambrosia cost adjusted.
  • Limit to 2 private spawns per day still limited to 14 per week. 

Update March 16th

March 16, 2026

Crafting Updates

  • Crafting has been expanded and players can now craft items all the way up to Legendary quality.
  • Crafting Legendary and Mythic items now requires both materials and Ambrosia. These additional costs reflect the increased power of crafted gear—when crafted at the highest quality, Legendary and Mythic items will outperform their dropped counterparts.

Bug fixes

  • Locking and unlocking gear in the inventory tab will no longer move the screen around.

 

Update March 14th

March 14, 2026

Mythics

  • Each equipped Mythic armor or shield piece reduces incoming PvP damage by 2%.
  • /st in chat now dispalys your total mitigation %.

Artifacts

  • At combat start, Fates' Snip steals 5% of the enemy's core stats and grants them to you for the fight. 

Update March 13th

March 13, 2026

Crafting Update

  • Material drops from combat now route into your material pouch correctly, even if your normal inventory is full.
  • Material drop quantities now pay out properly, so multi-drop rolls no longer collapse into a single item.
  • Trade skills no longer have a non-codex level cap. All players can now progress fully.
  • Codex has been reworked into a bonus instead of a progression lock. It now grants +25% trade-skill XP and keeps the larger crafting queue.
  • Salvage requirements were lowered so higher-rarity salvage is reachable through normal progression.
  • Crafting recipes are now easier to browse. Locked and gated recipes are shown more clearly instead of being hidden away.
  • Recipe station requirements are now clamped to currently supported forge tiers so players are not shown impossible crafting targets.
  • Material pouch slot sizes have been increased across all pouch tiers to reduce storage friction.

New Pouch Sizes

  • Starter Pouch: 10 slots, 25 stack cap
  • Worn Pouch: 14 slots, 50 stack cap
  • Adventurer Pouch: 18 slots, 75 stack cap
  • Masterwork Pouch: 24 slots, 100 stack cap
  • Olympian Pouch: 30 slots, 150 stack cap

Monster EXP and Gold adjustments

  • Adjusted monster EXP and gold progression across Aerion, Katabasis, Olympus, and Underworld to use cleaner linear scaling based on each plane’s intended reward path. Aetheria remains unchanged as the baseline progression plane.
  • Removed plane-wide EXP and gold reward boosts from those planes, with rewards now coming directly from monster values instead. Plane difficulty, damage boosts, and other settings were not changed.

Update March 12th

March 12, 2026

Bug Fixes

  • Fixed header currency display issues where values were not updating correctly.

  • Patched Clan and Skills pages to properly display modified stats.

  • Currency values now update correctly when spawning private beasts.

  • Modified stats now correctly account for class bonuses, gear bonuses, and skill level boosts.

Ambrosia (New Currency)

  • Introduced Ambrosia, a new earnable currency.

  • Ambrosia can be obtained through item salvaging, tournaments, and random drops.

  • Salvaging items always grants 1 Ambrosia, even if your material bag is full.

  • Added transaction logging for all Ambrosia gains and usage.

Item Drops

  • Item drops appearing in chat can now be salvaged directly from chat.

  • Drops are now color-coded by rarity.

  • Added hover tooltips to display detailed information about the dropped item.

Beasts

  • Private beast spawns are transitioning away from Silver.

  • Moving forward, private beasts will require Ambrosia + Gold to spawn.

Update March 11th

March 11, 2026

Artifacts

  • Vampiric Sigil now drains 6% of an enemy's max HP at combat start, capped by your max HP, and grants a Blood Shield equal to 200% of the amount drained for the next enemy turn. Limited to 1 equipped per player.

Consumables

  • Mark of the nyx price adjustment. Now 250,000,000 Gold each.
  • All non mythic beasts now can drop Mark of the nyx.

Beasts

  • Silver drop chances have been adjusted.

Bug Fixes

  • Fixed the delay bar issues when fighting medusa. 

Update March 9th

March 9, 2026

Artifact updates

  • All artifacts now boost modded stats if they have an increase for stats.
  • All arfitacts recieved a small boost. 

Update - Feb 21st

February 21, 2026
  • Map sync issues fixed
  • Active monster tracker on map tab fixed.
  • Small adjustmets to salvage outcomes for crafting.

Update - Feb17th

February 17, 2026
  • Adventurers, crafting v1.0 is officially live. 
  • Drop rate adjustments have been made. 

Update - Feb 4th

February 4, 2026
  • Class stats have been refactored. 
  • Class Respec tokens are now free in the shop for the next 7-14 days so you can respec how you see fit. 
  • Increased auto combat times.
    • Lite - 12 hours
    • Module - 22 hours
  • New chat command /private - this will tell you how many private beast spawns you have left for the week. 
    • /private display updated so it tracks kills properly now.
    • Private beasts no longer increase /beasts for your public kills.

Update - Feb 3rd

February 3, 2026
  • Interest bug fixes for kingdoms.
  • Drop rates for mythics adjusted.
  • You can now change your view for base/modded stats in settings.  
  • Small ui tweaks to the hud. 

Update - Jan 28th

January 28, 2026
  • UI stat changes. Stats now display raw stats for each character. You can now view modified stats by typing /st,/stat or /stats in chat.
  • Minor bug fixes with kingdoms.
  • Monster drops all revamped. 
  • New Artifact added to game. These can be had 3 ways. Silver, Beasts, or rare chance from regular monsters. 

Update - Jan 26th

January 26, 2026
  • Dracham coin added. These are made by converting 5 billion gold. They also convert back to gold. 
  • Cloak of Anonymity now can hide kingdom locations on top of the player location it was already hiding. 
    • Kingdoms are only hidden until you settle your 200th kingdom then they appear on the map. Be careful.
  • Beast killers per week were implimented. 
    • Public spawns now grant 2-3 kills for each beast. 
    • Private spawns grant you 1-2 more kills for each beast. 
    • Type /beasts in chat to check your kills.
  • Adjusted spell stats across the board. 
  • Updated plane maps.

Update - Jan 24th

January 24, 2026
  • Monster lists added to Olympus and Underworld
    • More to come for these planes! Stay tuned. 
  • 5 new beasts now roam the world. Rumor has it they have the mythics you seek!
  • New Mythic Weapons Added.
    • Olympios, Edge of Sovereignty - Sword
    • Fulmen Rex - Staff
    • Keraunos Shard - Dagger
    • Skybinder Arc - Bow
    • Galeheart Quiver - Quiver
    • Titan Verdict - Axe
  • New Mythic Armors Added. 
    • Crown of the Thunderking - Head
    • Panoply of Olympus - Chest
    • Mantle of the Eagle Father - Shoulders
    • Grasp of the Oathbinder - Gauntlets
    • Greaves of the Tempest March - Legs
    • Strides of the Storm Herald - Boots
  • New Mythic Corruption Items Added. 
    •  Ate's Whisper - Used for corrupting Items
    • Divine Hole Punch - Used for adding sockets to mythical items.
  • Two new consumables 
    • Hermes' Draught - 100%  EXP for 60 minutes
    • Athena's Focus -  400% skill chance for 60 minutes.

Update - Jan 23rd

January 23, 2026
  • Fixed registration. It was not allowing spacing in names
  • Auto Combat Module will now carry over 25% of its unused minutes up to a max of 2 hours total into the next day. 
  • Item are now restricted to levels.
  • Security checks updated
  • Underworld and Olympus maps updated with regions

Update - Jan 20th

January 20, 2026
  • Market ui update
  • Adjustmets for monster drop tables
  • kingdom warfare adjustments made
  • Private messages fixed for offline users
  • Shop filters added

Update - Jan 19th

January 19, 2026
  • Kingdom interest updates and minor bug fixes
  • Commas added for market gold tranactions.
  • Items corruption stat increase/decrease were not showing properly. This has been fixed
  • Skill chance has been tuned a bit more

Update - Jan 18th

January 18, 2026
  • Silver items in shop no longer display for purchase if you own them.
  • Updates to botcheck system
  • Private message now shows your username chat color
  • Fixed issue where username spaces were not showing properly in chat
  • Mini map plane up and down buttons fixed 

Update - Jan 17th

January 17, 2026
  • World beasts added
  • Invetory Bug fixed
  • Bot check updated
  • Clan abandonment and abdicate command added
  • Minor bug fixes
  • Settings page added
  • Adjusted the cloak of anonymity to now have the abilit to hide kingdoms
  • Focus and Shield drops bug fixed.
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